Kartenliste
R 0001 – OTJ


Schicke eine beliebige Anzahl an Kreaturen, die du kontrollierst, ins Exil und bringe sie dann unter der Kontrolle ihres Besitzers ins Spiel zurück. Wiederhole dann diesen Vorgang X weitere Male.
Hexerei
Standard
Pionier
Alchemie
Historisch
Zeitlos
Historisches Kartenchaos
- If X is 0, you’ll perform the process just once when Another Round resolves.
- You don’t have to choose the same set of creatures each time you repeat this process.
- Once an exiled creature returns, it’s considered a new object with no relation to the object that it was. Auras attached to the exiled creature will be put into their owners’ graveyards. Equipment attached to the exiled creature will become unattached and remain on the battlefield. Any counters on the exiled creature will cease to exist.