Kartenliste
C 0187 – OTJ


Erzeuge einen X/X grünen Elementarwesen−Kreaturenspielstein, wobei X gleich der höchsten Stärke unter den Kreaturen ist, die du kontrollierst.
Aushecken (Du kannst bezahlen und diese Karte aus deiner Hand ins Exil schicken. Wirke sie in einem späteren Zug wie eine Hexerei, ohne ihre Manakosten zu bezahlen. Spiele Aushecken wie eine Hexerei.)
Hexerei
Standard
Pionier
Alchemie
Historisch
Zeitlos
Historisches Kartenchaos
- The value of X is determined only once, as Tumbleweed Rising resolves. If you don’t control any creatures at that time, you’ll create a 0/0 Elemental token, which will likely immediately die unless something else is raising its toughness.
- Plot abilities are written “Plot [cost],” which means “Any time you have priority during your main phase while the stack is empty, you may pay [cost] and exile this card from your hand. It becomes plotted.”
- Exiling a card using its plot ability is a special action. Once you announce you’re taking that action, no other player can respond by trying to remove that card from your hand.
Deckbau-Standard-Statistik
Limited-Outlaws of Thunder Junction-Statistik
53.1%
10.5%
54.0%
2,600