Lista de cartas
R 0045 – MKM


Te cuesta menos lanzar hechizos de instantáneo y de conjuro.
Resolver — Lanzaste cuatro o más hechizos de instantáneo y de conjuro este turno. (Si el Caso no está resuelto, resuélvelo al comienzo de tu paso final.)
Resuelto — Siempre que lances un hechizo de instantáneo o de conjuro, roba una carta.
Encantamiento
Estándar
Pionero
Alquimia
Histórico
Atemporal
Pelea histórica
- Each Case has two special keyword abilities: to solve and solved.
- "To Solve — [condition]" means "At the beginning of your end step, if [condition] and this Case is not solved, it becomes solved."
- The meaning of "solved" differs based on what type of ability follows it. "Solved — [activated ability]" means "[Activated ability]. Activate only if this Case is solved." Activated abilities contain a colon. They're generally written "[Cost]: [Effect]."
Estadísticas de Estándar en modo Construido
52.0%
0.0%
66.7%
25