Lista de cartas
R 0180 – OTJ


Arrebato. (Elige uno o más costes adicionales.)
+ — Muele cuatro cartas. Puedes poner en tu mano hasta dos cartas de criatura y/o de tierra de entre las cartas molidas.
+ — Puedes poner en el campo de batalla hasta dos cartas de criatura de tu mano.
+ — Las criaturas que controlas con fuerza de 4 o más ganan las habilidades de antimaleficio e indestructible hasta el final del turno.
Instantáneos
Estándar
Pionero
Alquimia
Histórico
Atemporal
Pelea histórica
- If an effect allows you to cast a spell with spree "without paying its mana cost," you must still choose at least one mode and pay the associated additional costs.
- The effect of Smuggler's Surprise's last mode affects only creatures you control at the time it resolves. Creatures you begin to control later in the turn and noncreature permanents that become creatures later in the turn won't get hexproof or indestructible. However, if you chose Smuggler's Surprise's second mode, any creatures you put onto the battlefield that way will gain hexproof and indestructible until end of turn if their power is 4 or greater.
- Spells with spree have a + (plus sign) indicator in the upper right corner of the card frame. This has no rules meaning and serves only to remind players that at least one additional cost is required to cast the spell.
Estadísticas de Estándar en modo Construido
51.4%
0.3%
55.7%
2,800
Estadísticas de Outlaws of Thunder Junction en modo Limitado
53.3%
3.7%
53.8%
930