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Kuja, hechicero genómido

Final Fantasy (FIN)

Busca los mejores mazos de Estándar para Kuja, hechicero genómido, su índice de victorias, popularidad y los formatos de MTG Arena donde sea legal.

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Kuja, hechicero genómido
Kuja, hechicero genómido

Al comienzo de tu paso final, crea una ficha de criatura Hechicero negra 0/1 girada con "Siempre que lances un hechizo que no sea criatura, esta ficha hace 1 punto de daño a cada oponente". Luego, si controlas cuatro o más Hechiceros, transforma a Kuja.

Criaturas
R 0232 – FIN
Estándar
Pionero
Alquimia
Histórico
Atemporal
Pelea histórica
  • The damage is dealt by the same source as the original source of damage. The doubled damage isn't dealt by Trance Kuja unless it was the original source of damage.
  • If damage dealt by a Wizard you control is being divided or assigned among multiple permanents and/or players, that damage is divided or assigned before doubling. For example, if you attack with a 4/6 Wizard with trample and it's blocked by a 1/1 creature, you can assign 1 damage to the blocker and 3 damage to the defending player. Those amounts are then doubled to 2 and 6, respectively.
  • Each nonmodal double-faced card in this release is cast face up. In every zone other than the battlefield, consider only the characteristics of its front face. If it is on the battlefield, consider only the characteristics of the face that's up; the other face's characteristics are ignored.
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Estadísticas de Estándar en modo Construido

46.3%
0.0%
50.7%
270

Estadísticas de Final Fantasy en modo Limitado

54.1%
3.6%
56.8%
860

Mazo de Estándar más popular

Criaturas (24)
(8)
(4)
Tierra (24)