Listes de cartes
R 0112 – MUL


MUL
IKO
Compagnon — Chaque carte de créature de votre deck de départ est une carte de chat, d'élémental, de cauchemar, de dinosaure ou de bête. (Si cette carte est le compagnon de votre choix, vous pouvez la mettre dans votre main depuis l'extérieur de la partie pour lorsque vous pourriez lancer un rituel.)
Vigilance
Chaque autre créature que vous contrôlez qui est un chat, un élémental, un cauchemar, un dinosaure ou une bête gagne +1/+1 et a la vigilance.
Créature
Standard
Pioneer
Alchemy
Historique
Intemporel
Brawl historique
- Once you put your companion into your hand, it behaves like any other card you’ve brought into the game. For example, if it’s countered or destroyed, it’s put into your graveyard, remaining in the game.
- Wizards of the Coast has issued functional errata for the Companion mechanic. Instead of casting companions from outside the game: Once per game, any time you could cast a sorcery (during your main phase when the stack is empty), you can pay {3} to put your companion from your sideboard into your hand. This is a special action, not an activated ability. It happens immediately and can’t be responded to. It can’t be countered or stopped by cards like Phyrexian Revoker. For more information please see https://magic.wizards.com/en/articles/archive/news/june-1-2020-banned-and-restricted-announcement
- If you reveal a companion outside the game, for as long as it remains there, you may pay {3} any time you could cast a sorcery (that is, you have priority during your main phase and the stack is empty). Once you do, you put it into your hand and behaves like any other card you've brought into the game. For example, if it's discarded, countered, or destroyed, it's put into your graveyard, remaining in the game. This is a change from previous rules.
Statistiques Brawl historique en mode Construit
Stats pour Ikoria: Lair of Behemoths en mode Limited
50.2%
3.5%
52.3%
1,000