Elenco carte
C 0167 – LTR


Lampo
Quando l'Arco Galadhrim entra nel campo di battaglia, assegnalo a una creatura bersaglio che controlli. STAPpa quella creatura.
La creatura equipaggiata prende +1/+2 e ha raggiungere.
Equipaggiare (: Assegna a una creatura bersaglio che controlli. Equipaggia solo come una stregoneria.)
Artefatti
Standard
Pioneer
Alchemy
Historic
Timeless
Historic Brawl
- Attaching an Equipment with its enters-the-battlefield triggered ability isn't the same as using its equip ability. You don't pay mana for the attachment, and the timing restrictions for equip abilities don't apply.
- If the target creature becomes an illegal target, the Equipment remains on the battlefield unattached, and no creatures are untapped.
- Galadhrim Bow doesn't enter the battlefield attached to a creature. Instead, the Equipment enters the battlefield and then a triggered ability attaches it to a creature. You may cast Galadhrim Bow even if you don't control any creatures.