Elenco carte
R 0070 – OTJ


Ogni giocatore può rimescolare la propria mano e il proprio cimitero nel proprio grimorio. Ogni giocatore che lo fa pesca sette carte. Esilia Muoversi tra i Mondi.
Tramare (Puoi pagare ed esiliare questa carta dalla tua mano. Lanciala come una stregoneria in un turno successivo senza pagare il suo costo di mana. Trama solo come una stregoneria.)
Stregonerie
Standard
Pioneer
Alchemy
Historic
Timeless
Historic Brawl
- Players decide and announce in turn order, starting with the active player, whether they want to shuffle their hand and graveyard into their library. Then, all players who chose to do so shuffle their hands and graveyards into their libraries and draw seven cards. Players later in the turn order will know the choices made by players before them.
- A player whose hand and/or graveyard contain no cards can still choose to shuffle their hand and graveyard into their library. If they do, they’ll still draw seven cards.
- Plot abilities are written “Plot [cost],” which means “Any time you have priority during your main phase while the stack is empty, you may pay [cost] and exile this card from your hand. It becomes plotted.”
Statistiche Standard Constructed
58.2%
0.1%
75.0%
740