Elenco carte
R 0049 – J25


Rapidità
I Vigliacchi non possono bloccare i Guerrieri.
Ogniqualvolta uno o più Guerrieri che controlli attaccano un giocatore, una creatura bersaglio controllata da quel giocatore diventa un Vigliacco.
I Guerrieri attaccanti che controlli prendono +X/ +0, dove X è il numero di Vigliacchi controllati dai tuoi avversari.
Creature
Standard
Pioneer
Alchemy
Historic
Timeless
Historic Brawl
- Once a creature has blocked a Warrior, turning that creature into a Coward won't remove it from combat or cause the Warrior to become unblocked. (The Coward might suddenly have some regrets, though.)
- Gornog's third ability overwrites the target's existing creature types. Once the ability resolves, that creature will be a Coward and won't have its previous creature types. It retains any other types and supertypes it has as well as any subtypes that aren't creature types.
- Gornog's third ability doesn't have a duration. It will remain in effect until the game ends, the target creature leaves the battlefield, or some subsequent effect changes the creature's characteristics, whichever comes first.