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大(だい)地(ち)教(きょう)団(だん)の精(せい)霊(れい)

Alchemy Horizons: Baldur's Gate (HBG)

大(だい)地(ち)教(きょう)団(だん)の精(せい)霊(れい)のためのベストパイオニアデッキを探そう。勝率・人気度・MTGアリーナで使用可能なフォーマットもチェック!

大(だい)地(ち)教(きょう)団(だん)の精(せい)霊(れい)
大(だい)地(ち)教(きょう)団(だん)の精(せい)霊(れい)
HBG
AFR

Siege Monster — When this creature enters, roll a d20.

1—9 | Each player sacrifices a permanent of their choice.

10—19 | Each opponent sacrifices a permanent of their choice.

20 | Each opponent sacrifices two permanents of their choice.

クリーチャー
C 0180 – HBG
スタンダード
パイオニア
アルケミー
ヒストリック
タイムレス
ヒストリック・ブロール
  • Players decide in turn order, starting with the active player (or the next opponent in turn order if the active player isn't sacrificing anything), which permanent(s) they will sacrifice. Players later in turn order will know which permanents were picked by earlier players while they make this choice. Once all choices have been made, all permanents are sacrificed simultaneously.
  • Dice are identified by the number of faces each one has. For example, a d20 is a twenty-sided die.
  • Dice used must have equally likely outcomes and the roll must be fair. Although physical dice are recommended, digital substitutes are allowed, provided they have the same number of equally likely outcomes as specified in the original roll instruction.
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