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오십 피트 길이의 로프

Adventures in the Forgotten Realms (AFR)

오십 피트 길이의 로프의 최고 히스토릭 덱과 그 승률, 인기도, 그리고 해당 덱을 사용할 수 있는 MTG Arena 포맷을 찾아 보세요!

오십 피트 길이의 로프
오십 피트 길이의 로프

Climb Over — : Target Wall can't block this turn.

Tie Up — , : Target creature doesn't untap during its controller's next untap step.

Rappel Down — , : Venture into the dungeon. Activate only as a sorcery. (Enter the first room or advance to the next room.)

마법물체
U 0244 – AFR
스탠다드
파이오니어
알케미
역사적 포맷
타임리스
히스토릭
  • Activating the Climb Over ability after a Wall has blocked won't change or undo that block.
  • The Tie Up ability doesn't tap the creature, it just prevents it from untapping if it is already tapped or becomes tapped through some other means.
  • To venture into the dungeon, a player moves their venture marker into the next room of the dungeon they are currently in. If they aren't currently in a dungeon, that player instead chooses a dungeon card from outside the game, puts it into the command zone, and moves their venture marker onto the first room.
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