Cards List
R 0030 – WAR


Each player chooses a creature or planeswalker they control, then sacrifices the rest. Players can't cast creature or planeswalker spells until the end of your next turn.
Sorcery
Standard
Pioneer
Alchemy
Historic
Timeless
Historic Brawl
Rare
War of the Spark
- As Single Combat resolves, first the player whose turn it is chooses a creature or planeswalker they control, then each other player in turn order does the same, knowing the choices made before them. Then each unchosen creature and planeswalker is sacrificed at the same time.
- In a multiplayer game, if you leave the game after Single Combat resolves but before your next turn begins, its effect lasts until your next turn would have begun. It neither expires immediately nor lasts indefinitely.
Constructed Pioneer Stats
Limited War of the Spark Stats
51.0%
0.5%
-
140