Cards List

Geier Reach Bandit

Shadows over Innistrad Remastered (SIR)

Find the best Historic Brawl decks for Geier Reach Bandit, it's winrate, popularity and the MTG Arena formats where it is legal!

Geier Reach Bandit
Geier Reach Bandit
Vildin-Pack Alpha
Vildin-Pack Alpha

Geier Reach Bandit

Haste

At the beginning of each upkeep, if no spells were cast last turn, transform this creature.

Creature

Vildin-Pack Alpha

Whenever a Werewolf you control enters, you may transform it.

At the beginning of each upkeep, if a player cast two or more spells last turn, transform this creature.

Creature
U 0159 – SIR
Standard
Pioneer
Alchemy
Historic
Timeless
Historic Brawl
  • If a creature with haste transforms and no longer has haste on the same turn that it comes under your control, such as if you cast a Geier Reach Bandit when you already control a Vildin-Pack Alpha and choose to transform it, it won’t be able to attack that turn.
  • If you control three Vildin-Pack Alphas and a Werewolf enters the battlefield under your control, you may transform it, transform it again, and transform it a third time.
  • The abilities that transform a Werewolf back and forth look at the entire previous turn, even if the Werewolf with that ability wasn't on the battlefield for some or all of that turn.
Show All 4 Rules

Constructed Historic Brawl Stats

Most Popular Historic Brawl Deck

Creature (24)
(8)
(4)
Land (24)