Cards List


U 0231 – MID




Kessig Naturalist
Whenever this creature attacks, add or . Until end of turn, you don't lose this mana as steps and phases end.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
Creature
Lord of the Ulvenwald
Other Wolves and Werewolves you control get +1/+1.
Whenever this creature attacks, add or . Until end of turn, you don't lose this mana as steps and phases end.
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)
Creature
Standard
Pioneer
Alchemy
Historic
Timeless
Historic Brawl
- Day and night are designations that the game itself can have. The game starts as neither. Once the game becomes day (or less commonly, night), the game will be exactly one of them—day or night—going back and forth for the rest of the game.
- Before a player untaps their permanents during the untap step, the game checks to see if the day/night designation should change.
- If it is day, and the active player of the previous turn cast no spells during their turn, it becomes night.
Constructed Historic Brawl Stats
Limited Innistrad: Midnight Hunt Stats
51.2%
2.9%
52.7%
770