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Electro, Assaulting Battery

Marvel Spider-Man (SPM)

Encontre os melhores decks Standard para Electro, Assaulting Battery, sua taxa de vitórias, popularidade e os formatos MTG Arena onde forem permitidos!

Electro, Assaulting Battery
Electro, Assaulting Battery

Voar

Você não perde mana vermelho não gasto conforme as etapas e fases terminam.

Toda vez que você conjurar uma mágica instantânea ou um feitiço, adicione .

Quando Bayo deixa o campo de batalha, você pode pagar . Se fizer isso, ele causa X pontos de dano ao jogador alvo.

Criatura
R 0076 – SPM
Standard
Pioneer
Alchemy
Historic
Timeless
Historic Brawl
  • You can keep unspent red mana indefinitely while Electro is under your control. That means if you add a red mana during one step or phase, you can spend it during a later step or phase, or even a later turn. You will still lose other types of unspent mana as each step and phase ends.
  • If a red mana you add has certain restrictions or riders associated with it (for example, if it was produced by the last ability of Arena of Glory), they'll apply to that mana no matter when you spend it.
  • Once Electro leaves the battlefield, you have until the end of the current step or phase to spend whatever red mana you have before you lose that mana as normal. There is no penalty associated with this other than the loss of the mana.
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