Lista de cartas
C 0134 – JMP


JMP
GRN
Target creature gets +2/+2 until end of turn. You gain 1 life for each attacking creature you control.
Mágica Instantânea
Standard
Pioneer
Alchemy
Historic
Timeless
Historic Brawl
- You can cast Take Heart even if you control no attacking creatures, perhaps because it’s not even your turn. The target creature gets +2/+2 even though you don’t gain life.
- If the target creature becomes an illegal target for Take Heart, the spell doesn’t resolve. You don’t gain life.
Estatísticas de Pioneer no modo Construído
Estatísticas de Guilds of Ravnica no modo Limitado
55.8%
13.0%
57.0%
2,800