Lista de cartas

C 0102 – ELD


Toda vez que Ceifador da Noite ataca, se o jogador defensor tiver dois ou menos cards na mão, ele ganha voar até o final do turno.
//ADV//
Colher Medo
Feitiço — Aventura
O oponente alvo descarta dois cards. (Depois, exile este card. Você pode conjurar a criatura posteriormente do exílio.)
Criatura
Standard
Pioneer
Alchemy
Historic
Timeless
Historic Brawl
- If Reaper of Night attacks a planeswalker, the controller of the planeswalker is the defending player.
- If the defending player has three or more cards in hand as Reaper of Night attacks, its ability won't trigger at all. If that player has three or more cards in hand as the ability resolves, it doesn't gain flying.
- Once Reaper of Night's ability has resolved, the number of cards in defending player's hand no longer matters. Reaper of Night won't gain or lose flying if that number changes later in the turn.