Lista de cartas
U 0168 – TLE


TLE
FIC
FDN
JMP
Draw a card for each creature you control with a +1/+1 counter on it. Those creatures gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)
Mágica Instantânea
Standard
Pioneer
Alchemy
Historic
Timeless
Historic Brawl
- Creatures you control that have +1/+1 counters put on them after Inspiring Call resolves won't gain indestructible.
- Once a creature gains indestructible, it will have it for the turn, even if it loses all its +1/+1 counters.
Estatísticas de Standard no modo Construído
51.5%
0.1%
48.3%
400
Estatísticas de Foundations no modo Limitado
47.3%
0.7%
-
180