Lista de cartas
M 0162 – MID


Voar
Se não for dia nem noite, torna−se dia conforme Fênix Flecha-de-sol entra no campo de batalha.
Toda vez que o dia se torna noite ou a noite se torna dia, você pode pagar . Se fizer isso, devolva Fênix Flecha−de-sol de seu cemitério para o campo de batalha virado.
Criatura
Standard
Pioneer
Alchemy
Historic
Timeless
Historic Brawl
- If a triggered ability triggers whenever day becomes night or night becomes day, it only triggers if it was already either day/night and becomes the other. It does not trigger when the game becomes day or night for the first time.
- Day and night are designations that the game itself can have. The game starts as neither. Once the game becomes day (or less commonly, night), the game will be exactly one of them—day or night—going back and forth for the rest of the game.
- Before a player untaps their permanents during the untap step, the game checks to see if the day/night designation should change.
Estatísticas de Historic Brawl no modo Construído
Estatísticas de Innistrad: Midnight Hunt no modo Limitado
58.9%
1.8%
57.5%
490