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A-Gárgula do Claustro

Adventures in the Forgotten Realms (AFR)

Encontre os melhores decks Pioneer para A-Gárgula do Claustro, sua taxa de vitórias, popularidade e os formatos MTG Arena onde forem permitidos!

A-Gárgula do Claustro
A-Gárgula do Claustro

When Cloister Gargoyle enters, venture into the dungeon. (Enter the first room or advance to the next room.)

As long as you've completed a dungeon, Cloister Gargoyle gets +3/+0 and has flying.

Artefato
Criatura
U 0007 – AFR
Standard
Pioneer
Alchemy
Historic
Timeless
Historic Brawl
  • Cloister Gargoyle's last ability works even if it wasn't on the battlefield when you completed a dungeon.
  • To venture into the dungeon, a player moves their venture marker into the next room of the dungeon they are currently in. If they aren't currently in a dungeon, that player instead chooses a dungeon card from outside the game, puts it into the command zone, and moves their venture marker onto the first room.
  • Moving into a dungeon room will cause its room ability to trigger.
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