Lista de cartas

Uma cidade morta há mil anos. O fim da jornada de Yuna.
Uma cidade morta há mil anos. O fim da jornada de Yuna.R 0293 – FIN


Zanarkand, Metrópole Ancestral
This land enters tapped.
: Add .
//ADV//
Lasting Fayth
Sorcery — Adventure
Create a 1/1 colorless Hero creature token. Put a +1/+1 counter on it for each land you control. (Then exile this card. You may play the land later from exile.)
Terreno
Uma cidade morta há mil anos. O fim da jornada de Yuna.
Fayth Remanescente
This land enters tapped.
: Add .
//ADV//
Lasting Fayth
Sorcery — Adventure
Create a 1/1 colorless Hero creature token. Put a +1/+1 counter on it for each land you control. (Then exile this card. You may play the land later from exile.)
Feitiço
Uma cidade morta há mil anos. O fim da jornada de Yuna.
Standard
Pioneer
Alchemy
Historic
Timeless
Historic Brawl
- If a spell is cast as an Adventure, its controller exiles it instead of putting it into its owner's graveyard as it resolves. For as long as it remains exiled, that player may play it using its primary characteristics. If an Adventure spell leaves the stack in any way other than resolving (most likely by being countered or by failing to resolve because its targets have all become illegal), that card won't be exiled and the spell's controller won't be able to play that card from exile later.
- An effect may refer to a card, spell, or permanent that "has an Adventure." This refers to a card, spell, or permanent that has an adventurer card's set of alternative characteristics, even if they're not being used and even if that card was never cast as an Adventure.
- Town is a land type with no special meaning. It doesn't grant the land any intrinsic abilities. Other cards may care about which lands are Towns.
Estatísticas de Standard no modo Construído
53.8%
0.1%
46.3%
490
Estatísticas de Final Fantasy no modo Limitado
54.3%
3.9%
54.6%
930