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真正主脑克朗

Teenage Mutant Ninja Turtles (TMT)

为 真正主脑克朗 寻找最佳的标准套牌,包括其胜率、热度,以及该牌在万智牌:竞技场中的合法赛制!

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真正主脑克朗
真正主脑克朗

Affinity for artifacts (This spell costs less to cast for each artifact you control.)

When Krang enters, if you have fewer than four cards in hand, draw cards equal to the difference.

Krang gets +1/+0 for each other artifact you control.

神器
生物
R 0043 – TMT
标准
先驱
炼金
史迹
永续
史迹争锋
  • If you have four or more cards in hand when Krang enters, his second ability won't trigger at all. If it does trigger, the ability will check again as it tries to resolve. If you have four or more card in hand at that time, the ability won't resolve and none of its effects will happen.
  • To determine the total cost of a spell, start with the mana cost or alternative cost you're paying, add any cost increases, then apply any cost reductions (such as affinity for artifacts). The mana value of the spell remains unchanged, no matter what the total cost to cast it was.

标准构筑赛统计

48.8%
1.0%
51.1%
7,900

Teenage Mutant Ninja Turtles限制赛统计

53.6%
5.2%
56.8%
25,000

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