Kartenliste
C 0136 – OTJ


Kreaturen, die du kontrollierst, erhalten +2/+0 bis zum Ende des Zuges. Falls du einen Gesetzlosen kontrollierst, schicke die oberste Karte deiner Bibliothek ins Exil. Du kannst sie bis zum Ende deines nächsten Zuges spielen. (Assassinen, Hexenmeister, Piraten, Räuber und Söldner sind Gesetzlose.)
Spontanzauber
Standard
Pionier
Alchemie
Historisch
Zeitlos
Historisches Kartenchaos
- If an ability refers to an outlaw or whether a player controls an outlaw, it's referring only to permanents with one or more of the creature types specified above. Notably, it's not referring to any spell or card not on the battlefield. However, other abilities may refer to an "outlaw spell" or "outlaw card" in a zone other than the battlefield. Those abilities refer to spells and cards with one or more of the specified creature types.
- Outlaws' Fury affects only creatures you control at the time it resolves. Creatures you begin to control later in the turn and noncreature permanents that become creatures later in the turn won't get +2/+0.
- You pay all costs and follow all normal timing rules for a card played from exile this way. For example, if the exiled card is a land card, you may play it only during your main phase while the stack is empty.
Deckbau-Standard-Statistik
Limited-Outlaws of Thunder Junction-Statistik
44.2%
2.0%
43.7%
500