Lista de cartas
U 0710 – J25


J25
JMP
XLN
Te cuesta menos lanzar este hechizo si hace objetivo a un Dinosaurio que controlas.
Pon un contador +1/+1 sobre la criatura objetivo que controlas. Luego, esa criatura lucha contra la criatura objetivo que no controlas. (Cada una hace un daño igual a su fuerza a la otra.)
Hechizos
Estándar
Pionero
Alquimia
Histórico
Atemporal
Pelea histórica
- You can't cast Savage Stomp unless you choose both a creature you control and a creature you don't control as targets.
- If either target is an illegal target as Savage Stomp resolves, neither creature will deal or be dealt damage.
- If the creature you control is an illegal target as Savage Stomp tries to resolve, you won't put a +1/+1 counter on it. If that creature is a legal target but the other creature isn't, you'll still put the counter on the creature you control.