Lista de cartas
R 0072 – ZNR


El Buscatrampas hábil no puede ser bloqueado si otro Clérigo, Bribón, Guerrero o Hechicero entró al campo de batalla bajo tu control este turno.
Al comienzo del combate en tu turno, si tienes un grupo completo, las criaturas que controlas ganan "Siempre que esta criatura haga daño de combate a un jugador, roba una carta" hasta el final del turno.
Criaturas
Estándar
Pionero
Alquimia
Histórico
Atemporal
Pelea histórica
- Nimble Trapfinder’s first ability checks only whether a permanent entered the battlefield under your control earlier in the turn and had one of the party creature types as it entered. It doesn’t apply if an entering object gained the type later in the turn. It does apply if the entering object left your control since. It doesn’t matter whether Nimble Trapfinder was under your control as that object entered.
- Nimble Trapfinder’s second ability affects only creatures you control at the time it resolves. Creatures you begin to control later in the turn won’t get the triggered ability.
- After Nimble Trapfinder’s second ability has resolved, creatures you control keep the triggered ability for the turn even if you no longer have a full party later in the turn.
Estadísticas de Pelea histórica en modo Construido
Estadísticas de Zendikar Rising en modo Limitado
50.8%
3.0%
48.9%
390