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Campamento ghitu

Foundations Jumpstart (J25)

Busca los mejores mazos de Histórico para Campamento ghitu, su índice de victorias, popularidad y los formatos de MTG Arena donde sea legal.

Campamento ghitu
Campamento ghitu

El Campamento ghitu entra girado.

: Agrega .

: El Campamento ghitu se convierte en una criatura Guerrero roja 2/1 con la habilidad de dañar primero hasta el final del turno. Sigue siendo una tierra. (Hace daño de combate antes que las criaturas sin la habilidad de dañar primero.)

Tierra
U 0155 – J25
Estándar
Pionero
Alquimia
Histórico
Atemporal
Pelea histórica
  • Activating the ability that turns it into a creature while it's already a creature will override any effects that set its power and/or toughness to a specific number. However, any effect that raises or lowers power and/or toughness (such as the effect created by Giant Growth, Glorious Anthem, or a +1/+1 counter) will continue to apply.
  • A noncreature permanent that turns into a creature can attack, and its {T} abilities can be activated, only if its controller has continuously controlled that permanent since the beginning of their most recent turn. It doesn't matter how long the permanent has been a creature.

Estadísticas de Histórico en modo Construido

Mazo de Histórico más popular

Criaturas (24)
(8)
(4)
Tierra (24)