Lista de cartas
M 0221 – KHM


TLE
KHM
Este hechizo no puede ser contrarrestado.
Al comienzo de cada mantenimiento, crea una ficha de criatura Serpiente azul 3/3 llamada Espiral de Koma.
Sacrificar otra Serpiente: Elige uno:
• Gira el permanente objetivo. No pueden activarse sus habilidades activadas este turno.
• Koma, la Serpiente Cósmica gana la habilidad de indestructible hasta el final del turno.
Criaturas
Estándar
Pionero
Alquimia
Histórico
Atemporal
Pelea histórica
- If you choose the first mode of Koma's activated ability, you can choose a permanent that's already tapped as the target. The effect stopping its activated abilities will still apply.
- A spell or ability that counters spells can still target Koma, Cosmos Serpent. When that spell or ability resolves, Koma won't be countered, but any additional effects of the countering spell or ability will still happen.
- You can't sacrifice Koma itself to activate its last ability, but you can sacrifice any other Serpent you control, including Koma's Coil.