Lista de cartas
M 0011 – OTJ


Arrebato. (Elige uno o más costes adicionales.)
+ — Todas las criaturas pierden todas las habilidades hasta el final del turno.
+ — Elige una criatura que controlas. Gana la habilidad de indestructible hasta el final del turno.
+ — Destruye todas las criaturas.
Instantáneos
Estándar
Pionero
Alquimia
Histórico
Atemporal
Pelea histórica
- The second mode of Final Showdown doesn’t target the creature. You don’t choose which creature will gain indestructible until the spell is resolving. At that point, it’s too late for anyone to respond to the spell.
- If an effect grants a creature an ability after Final Showdown causes all creatures to lose all abilities, that creature won’t lose that ability.
- Spells with spree have a + (plus sign) indicator in the upper right corner of the card frame. This has no rules meaning and serves only to remind players that at least one additional cost is required to cast the spell.
Estadísticas de Estándar en modo Construido
53.2%
0.2%
59.6%
1,000
Estadísticas de Outlaws of Thunder Junction en modo Limitado
57.0%
2.6%
62.1%
660