Lista de cartas
U 0120 – OTJ


Encantar criatura.
La criatura encantada obtiene +1/+1 y tiene las habilidades de amenaza y arrollar.
Cuando el Alboroto demoníaco vaya a un cementerio desde el campo de batalla, roba una carta.
Tramar . (Puedes pagar y exiliar esta carta de tu mano. Lánzala como un conjuro en un turno posterior sin pagar su coste de maná. Activa la habilidad de tramar solo como un conjuro.)
Encantamiento
Estándar
Pionero
Alquimia
Histórico
Atemporal
Pelea histórica
- If the creature Demonic Ruckus would enchant is an illegal target by the time the Aura spell resolves, the entire spell doesn't resolve. It's put into your graveyard from the stack, not the battlefield, so its triggered ability won't trigger.
- Plot abilities are written "Plot [cost]," which means "Any time you have priority during your main phase while the stack is empty, you may pay [cost] and exile this card from your hand. It becomes plotted."
- Exiling a card using its plot ability is a special action. Once you announce you're taking that action, no other player can respond by trying to remove that card from your hand.
Estadísticas de Estándar en modo Construido
55.7%
0.1%
56.3%
910
Estadísticas de Outlaws of Thunder Junction en modo Limitado
48.0%
7.3%
47.1%
1,800