Lista de cartas
U 0193 – OTJ


Mientras sea tu turno, los forajidos que controlas tienen la habilidad de dañar primero. (Los Asesinos, Mercenarios, Piratas, Bribones y Brujos son forajidos.)
Siempre que cometas un crimen, crea una ficha de criatura Mercenario roja 1/1 con ": La criatura objetivo que controlas obtiene +1/+0 hasta el final del turno. Activa esto solo como un conjuro". Esta habilidad solo se dispara una vez por turno.
Encantamiento
Estándar
Pionero
Alquimia
Histórico
Atemporal
Pelea histórica
- Creatures that deal first strike combat damage but lose first strike before regular combat damage is dealt won’t deal combat damage again unless they have double strike. This means you can’t have At Knifepoint leave the battlefield to have your outlaws deal combat damage twice in a turn.
- A card, spell, or permanent is an outlaw if it has the Assassin, Mercenary, Pirate, Rogue, or Warlock creature type. It doesn’t matter if it has more than one of those creature types; as long as it has at least one, it’s an outlaw.
- Outlaw is not a creature type. If an effect asks you to choose a creature type, you can’t choose outlaw.
Estadísticas de Estándar en modo Construido
48.4%
0.0%
51.2%
210
Estadísticas de Outlaws of Thunder Junction en modo Limitado
47.5%
4.9%
47.9%
1,200