Lista de cartas
M 0115 – MH3


No pierdes el maná rojo que no hayas usado en cuanto terminan los pasos y las fases.
Hechicería — Siempre que lances o copies un hechizo de instantáneo o de conjuro, descarta una carta y luego roba una carta. Si es la segunda vez que esta habilidad se resolvió este turno, Cenizeida, bailarina en llamas hace 2 puntos de daño a cada oponente y cada criatura que controlan tus oponentes. Si es la tercera vez, agrega .
Criaturas
Estándar
Pionero
Alquimia
Histórico
Atemporal
Pelea histórica
- You can keep unspent red mana indefinitely while Ashling is on the battlefield. That means if you add a red mana during one step or phase, you can spend it during a later step or phase, or even a later turn. You will still lose other types of unspent mana as each step and phase ends.
- If a red mana you add has certain restrictions or riders associated with it (for example, if it was produced by the last ability of Arena of Glory), they'll apply to that mana no matter when you spend it.
- Once Ashling leaves the battlefield, you have until the end of the current step or phase to spend whatever red mana you have before you lose that mana as normal. There is no penalty associated with this other than the loss of the mana.
Estadísticas de Histórico en modo Construido
Estadísticas de Modern Horizons 3 en modo Limitado
50.2%
1.2%
-
200