Listes de cartes
U 0119 – MKM


Enchanter : créature
Quand la Cible pratique arrive sur le champ de bataille, suspectez la créature enchantée. (Elle a la menace et ne peut pas bloquer.)
La créature enchantée gagne +1/+1.
: Renvoyez la Cible pratique depuis votre cimetière dans votre main.
Enchantement
Standard
Pioneer
Alchemy
Historique
Intemporel
Brawl historique
- If Convenient Target leaves the battlefield, the creature it was enchanting will still be suspected until that creature leaves the battlefield or another effect causes it to no longer be suspected.
- When an effect suspects a creature, it becomes suspected. It gains menace and "This creature can't block" for as long as it's suspected. It stays suspected until it leaves the battlefield or another effect causes it to no longer be suspected.
- If a suspected creature loses all abilities, it will lose menace and "This creature can't block", but it won't stop being suspected.
Statistiques Standard en mode Construit
Stats pour Murders at Karlov Manor en mode Limited
47.9%
4.9%
44.5%
550