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神(しん)秘(ぴ)を操(あやつ)る者(もの)、ジェイス

War of the Spark (WAR)

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神(しん)秘(ぴ)を操(あやつ)る者(もの)、ジェイス
神(しん)秘(ぴ)を操(あやつ)る者(もの)、ジェイス
Planinauta
R 0054 – WAR
Standard
Pioneer
Alchemy
Historic
Timeless
Historic Brawl
  • If for some reason you can’t win the game (because your opponent controls Platinum Angel, for example), you won’t lose for having tried to draw a card from a library with no cards in it. The draw was still replaced.
  • If two or more players control Jace, Wielder of Mysteries and each player is instructed to draw a number of cards, first the player whose turn it is draws that many cards. If this causes that player to win the game instead, the game is immediately over. If the game isn’t over yet, repeat this process for each other player in turn order.
  • If the target player is an illegal target when Jace’s first loyalty ability tries to resolve, it doesn’t resolve. You won’t draw a card.
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