Cards List
M 0219 – KLR
Aetherworks Marvel
Kaladesh Remastered (KLR)
Find the best Historic decks for Aetherworks Marvel, it's winrate, popularity and the MTG Arena formats where it is legal!


Whenever a permanent you control is put into a graveyard, you get (an energy counter).
, Pay six : Look at the top six cards of your library. You may cast a spell from among them without paying its mana cost. Put the rest on the bottom of your library in a random order.
Artifact
Standard
Pioneer
Alchemy
Historic
Timeless
Historic Brawl
- Some spells and abilities that give you {E} may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve. You won't get any {E}.
- If an effect says you get one or more {E}, you get that many energy counters. To pay one or more {E}, you lose that many energy counters. You can't pay more energy counters than you have. Any effects that interact with counters a player gets, has, or loses can interact with energy counters.
- Energy counters aren't mana. They don't go away as steps, phases, and turns end, and effects that add mana "of any type" can't give you energy counters.