Lista de cartas
M 0159 – GRN


As criaturas que você controla ganham indestrutível. Jogue um turno extra após este. No início da etapa final daquele turno, você perde o jogo.
Mágica Instantânea
Standard
Pioneer
Alchemy
Historic
Timeless
Historic Brawl
Mythic
Guilds of Ravnica
- If you somehow skip the extra turn Chance for Glory gives you or skip that turn’s end step, the delayed triggered ability never triggers.
- Chance for Glory’s first effect affects only creatures you control at the time it resolves. Creatures you begin to control later in the game won’t gain indestructible.
- Creatures you control gain indestructible indefinitely. If you find a way to not lose the game during your next turn, they’ll continue to be indestructible for as long as they remain on the battlefield.