Lista de cartas
R 0050 – KHM


No início de sua manutenção, você pode exilar Cosima. Se fizer isso, ela ganhará "Toda vez que um terreno entrar no campo de batalha sob seu controle, se Cosima estiver exilada, você poderá colocar um marcador de viagem nela. Se não fizer isso, devolva Cosima ao campo de batalha com X marcadores +1/+1 e compre X cards, sendo X o número de marcadores de viagem nela".
Criatura
Standard
Pioneer
Alchemy
Historic
Timeless
Historic Brawl
- Cosima's ability triggers only if Cosima is on the battlefield at the beginning of your upkeep, and you may exile Cosima only if it is still on the battlefield as the ability resolves.
- While the triggered ability Cosima gains is resolving, if you don't put a voyage counter on Cosima, you'll immediately return it to the battlefield and draw cards equal to the number of voyage counters Cosima had on it in exile. Players can't respond to this choice, and no player may take actions during this process.
- You may choose to return Cosima to the battlefield even if it doesn't have any voyage counters on it. If you do, it won't enter with any +1/+1 counters on it and you won't draw any cards.