Lista de cartas
R 0070 – OTJ


Cada jogador pode embaralhar a própria mão e o próprio cemitério no próprio grimório. Cada jogador que o fizer compra sete cards. Exile Passar Entre Mundos.
Tramar (Você pode pagar e exilar este card de sua mão. Conjure−o como um feitiço num turno posterior sem pagar seu custo de mana. Trame somente como um feitiço.)
Feitiço
Standard
Pioneer
Alchemy
Historic
Timeless
Historic Brawl
- Players decide and announce in turn order, starting with the active player, whether they want to shuffle their hand and graveyard into their library. Then, all players who chose to do so shuffle their hands and graveyards into their libraries and draw seven cards. Players later in the turn order will know the choices made by players before them.
- A player whose hand and/or graveyard contain no cards can still choose to shuffle their hand and graveyard into their library. If they do, they’ll still draw seven cards.
- Plot abilities are written “Plot [cost],” which means “Any time you have priority during your main phase while the stack is empty, you may pay [cost] and exile this card from your hand. It becomes plotted.”
Estatísticas de Standard no modo Construído
55.7%
0.1%
72.5%
670