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十会碎盟案

Murders at Karlov Manor (MKM)

为 十会碎盟案 寻找最佳的标准套牌,包括其胜率、热度,以及该牌在万智牌:竞技场中的合法赛制!

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十会碎盟案
十会碎盟案

当此案件进战场时,从你牌库中搜寻一张基本地牌,展示该牌,将它置于你手上,然后洗牌。

侦办~由你操控之永久物中包括的颜色有五种。(若本案未侦结,则在你的结束步骤开始时侦办。)

侦结~在你回合的战斗开始时,目标由你操控的生物获得飞行、连击与警戒异能直到回合结束。

结界
U 0001 – MKM
标准
先驱
炼金
史迹
永续
史迹争锋
  • Each Case has two special keyword abilities: to solve and solved.
  • "To Solve — [condition]" means "At the beginning of your end step, if [condition] and this Case is not solved, it becomes solved."
  • The meaning of "solved" differs based on what type of ability follows it. "Solved — [activated ability]" means "[Activated ability]. Activate only if this Case is solved." Activated abilities contain a colon. They're generally written "[Cost]: [Effect]."
Show All 9 Rules

标准构筑赛统计

60.4%
0.0%
40.0%
53

Murders at Karlov Manor限制赛统计

48.5%
2.6%
55.4%
290

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