Kartenliste
R 0304 – FIC


FIC
J25
Immer wenn ein Spieler einen Zauberspruch wirkt, kannst du eine +1/+1−Marke auf diese Kreatur legen.
Zu Beginn deines Versorgungssegments kannst du eine beliebige Anzahl an +1/+1−Marken von dieser Kreatur auf andere Kreaturen bewegen.
Kreatur
Standard
Pionier
Alchemie
Historisch
Zeitlos
Historisches Kartenchaos
- Forgotten Ancient's first ability will resolve before the spell that caused it to trigger. Putting a +1/+1 counter on Forgotten Ancient is optional.
- Forgotten Ancient's last ability doesn't target any creatures. You choose how many +1/+1 counters will be moved (and onto which creatures) as the ability resolves. Notably, once the ability starts resolving and you make these choices, no player may take actions until the ability has finished resolving.