Cards List

Zanarkand, uralte Metropole

Final Fantasy (FIN)

Find the best Standard decks for Zanarkand, uralte Metropole, it's winrate, popularity and the MTG Arena formats where it is legal!

Zanarkand, uralte Metropole
Zanarkand, uralte Metropole
Land
R 0293 – FIN
Standard
Pioneer
Alchemy
Historic
Timeless
Historic Brawl
  • If a spell is cast as an Adventure, its controller exiles it instead of putting it into its owner's graveyard as it resolves. For as long as it remains exiled, that player may play it using its primary characteristics. If an Adventure spell leaves the stack in any way other than resolving (most likely by being countered or by failing to resolve because its targets have all become illegal), that card won't be exiled and the spell's controller won't be able to play that card from exile later.
  • An effect may refer to a card, spell, or permanent that "has an Adventure." This refers to a card, spell, or permanent that has an adventurer card's set of alternative characteristics, even if they're not being used and even if that card was never cast as an Adventure.
  • Town is a land type with no special meaning. It doesn't grant the land any intrinsic abilities. Other cards may care about which lands are Towns.
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Constructed Standard Stats

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