Limited Draft Guide


Kaldheim (KHM)
Crush your next MTG draft with our Kaldheim draft guide, including a color tier list, card ratings, set mechanics, and more.


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Set OverviewStats based on: Premier Draft
Archetypes & Signpost Uncommons
Most Popular Combat Tricks
Set Mechanics
Great things are in store for you with the new mechanic foretell—we just know it. Foretell is a keyword ability that allows you to set cards aside for future use.
View all 0 Foretell cardsBoast abilities are activated abilities that you can activate once each turn, but only if the creature that has the ability attacked that turn.
View all 0 Boast cardsRunes are sacred symbols that enhance the battle prowess of anything—or anyone—they are applied to. Rune is a new enchantment subtype found on a cycle of Aura enchantments that can make creatures or Equipment better.
View all 0 Rune cardsPrevious Magic sets have included double-faced cards that required you to play them with their front faces up and transform them in some way to get to the back faces. The Zendikar Rising set features an exciting new take on this concept with modal double-faced cards: they don't transform, but instead you can play either face right away!
View all 0 Modal Double-Faced Cards cardsEvery Saga has three chapters, represented by the I, II, and III symbols. Each chapter also has a corresponding effect. For The Flame of Keld, we see that the effect of chapter I is "Discard your hand." The story gets better, I promise. Some Sagas have the same effect for multiple chapters. Instead of that effect being listed more than once, you'll notice that the chapter symbols are just grouped together with the appropriate effect.
View all 0 Sagas cardsKaldheim features realms crashing into one another, battle on a scale few have considered, and a rich history of strife in general. It can also be a little chilly. Bring a nice sweater. Snow is a returning supertype found on several card types, including permanent types, instants, and sorceries.
View all 0 Snow cardsThe masked shapeshifters that reside in the realm of Littjara are mysterious and inscrutable. They can assume any form and walk, slither, fly, shamble, or float unnoticed wherever they wish to go. Changeling is a returning keyword ability that gives creatures that have it all creature types.
View all 0 Changeling cardsSeveral cards in this set have triggered abilities that trigger whenever you cast your second spell in a turn.
View all 0 Second Spell cards