Limited Draft Guide

Outlaws of Thunder Junction (OTJ)

Crush your next MTG draft with our Outlaws of Thunder Junction draft guide, including a color tier list, card ratings, set mechanics, and more.

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Card Stats Preview

Set OverviewStats based on: Premier Draft

Fast
Slow
Short
Long
BestWorst
375
91
120
90
74
2024

Beste Farbkombination

Tier
Farben
6+ Wins
Beliebtheit
Tier
A
Selesnya
16,9%
Tier
B
Golgari
8,6%
Rakdos
7,5%
Dimir
6,9%
Gruul
6,3%
Boros
5,1%
Simic
4,3%
Azorius
3,6%
Temur
1,3%
Tier
C
Naya
6,5%
Orzhov
5,4%
Sultai
4,1%
Izzet
3,8%
Tier
D
Abzan
4,5%
Grixis
4,2%
Bant
3,0%
Jund
2,9%
Esper
1,3%
Mardu
1,2%
Low Match Volume
Tier
?
Jeskai
0,7%
4-Farben
0,4%
4-Farben
0,4%
4-Farben
0,3%
4-Farben
0,2%
Mono-Weiß
0,1%
Mono-Blau
0,1%

Beste Commons nach Farbe

Archetypes & Signpost Uncommons

Take a BreakKeep your guard up. Use the plot mechanic and cards with flash to pass your turn with mana available, ready for anything.View Azorius decks
CrimesKeep targeting your opponents and their stuff turn after turn. You're looking to play a long game, but your constant heists will leave your opponents less than prepared.View Dimir decks
OutlawsAssemble a crew of Assassins, Mercenaries, Pirates, Rogues, and Warlocks. This motley crew of outlaws will find ways to work together to wear down your opponents.,View Rakdos decks
Power 4+Big creatures are usually their own reward, but this set steps it up. Boost your forces with spells or Mercenary tokens and let the onslaught begin.View Gruul decks
MountThere's a whole stable of Mounts eager to charge into battle. Every time a Mount attacks backed by some skilled riders, you'll reap more rewards. Saddle up!View decks
AttritionYour permanents are here for a good time, not a long time. Sacrifice shamelessly, block fearlessly, and attack aggressively. Every loss is another opportunity for a larger gain.View Orzhov decks
Second SpellSling your spells in one-two bursts. Low-mana value cards and plotted cards enable combinations of two or more spells in a turn, unlocking a flurry of bonuses.View Izzet decks
Creatures in the GraveyardYou only live once? Hardly. Your cards can bring fallen creatures back to the fray or simply take advantage of the number of creature cards in your graveyard.View Golgari decks
Mercenary AggroYou might not have the biggest creatures, but you have the most aggressive ones. Mercenary tokens will pump the power of your creatures so you can keep making good attacks when opposition arrives.View decks
PlotSet your mastermind plans into motion with the plot mechanic. Your opponents may see them coming, but that doesn't mean they'll be able to stop them.View decks

Popular Combat Tricks

Set-Mechaniken

You can't make a fortune without breaking a few rules. At least, that's what an outlaw would say! Outlaw is a new game term that refers to any card with the Assassin, Mercenary, Pirate, Rogue, or Warlock creature type.

View all 13 Outlaw cards

What goes great with outlaws? Crime, of course! Whether it's a simple robbery or an elaborate heist, a haul is a haul at the end of the day. Crime does pay in Thunder Junction—just make sure you're the one getting paid!

View all 26 Crime cards

If you're getting ready to pull off a heist, you'll need to concoct a plot. You can pay a card's plot cost, exile that card, and then cast it on a later turn without paying its mana cost.

View all 32 Plot cards

Aufsatteln ist eine aktivierte Fähigkeit, die wie eine Hexerei aktiviert werden kann, d. h., während deiner Hauptphasen, solange der Stapel leer ist. Um eine Aufsatteln-Fähigkeit zu aktivieren, tappe ungetappte Kreaturen, die du kontrollierst (außer das Reittier selbst), und deren Gesamtstärke größer oder gleich der Zahl hinter Aufsatteln ist. Wenn die Fähigkeit verrechnet wird, wird die Kreatur bis zum Ende des Zuges gesattelt. Was das genau bedeutet, ist von Kreatur zu Kreatur unterschiedlich. Viele Reittiere haben eine ausgelöste Fähigkeit, die ausgelöst wird, immer wenn es gesattelt angreift.

View all 17 Reittiere und Aufsatteln cards

Once you've assembled your crew and put together a plan, the last step is to get things done. Don't give anyone time to dissect your plan; get everything done in a spree! Spells with spree have a base cost as well as multiple additional costs, each of which is associated with a specific effect.

View all 21 Spree cards

On Thunder Junction, settlements are dotted across a large expanse of hot, dry Desert. Be prepared for danger as you cross!

View all 16 Desert cards