Limited Set Guide
The Brothers' War (BRO)
Crush your next MTG draft with our The Brothers' War draft guide, including a color tier list, card ratings, set mechanics, and more.
Set OverviewStats based on: Premier Draft
Top Colors Combinations
Top Commons by Color
Signpost Uncommons
Most Popular Combat Tricks
Set Mechanics
The Brothers' War features prototype cards, which have a mechanic that represents an artificer's work in different stages of development. Each prototype card is an artifact creature which has a secondary set of mana cost, power, and toughness characteristics that are inset in the top of its text box. It can be cast using either its normal characteristics or it can be cast as a smaller "prototyped" version of itself that uses the secondary characteristics instead.
View all 0 Prototype cardsMagic cards often combine together in powerful ways, but some cards meld together in a more literal manner, becoming a single permanent represented by two cards.
View all 0 Meld Cards cardsCasting powerful spells is great, but sometimes excavating the past can be just as useful. Unearth is a returning mechanic that lets some permanent cards return to the battlefield one last time. Previously, unearth has appeared mostly on creature cards, but The Brothers' War features the mechanic on some artifact cards too.
View all 0 Unearth cardsFirst appearing on a few cards in Dominaria United, Powerstone tokens are predefined tokens that are returning with greater frequency in The Brothers' War. They can be tapped for colorless mana that can be spent on anything except casting a nonartifact spell.
View all 0 Powerstone cardsStun counters were introduced in the Dominaria United release. They're a special kind of counter that stops tapped permanents from untapping.
View all 0 Stun Counters cards