Cards List

Bebop, Skull & Crossbones

Teenage Mutant Ninja Turtles Eternal (TMC)

Find the best Historic decks for Bebop, Skull & Crossbones, it's winrate, popularity and the MTG Arena formats where it is legal!

Bebop, Skull & Crossbones
Bebop, Skull & Crossbones

Partner with Rocksteady, Mutant Marauder (When this creature enters, target player may put Rocksteady into their hand from their library, then shuffle.)

Deathtouch

Whenever Bebop deals combat damage to a player, you may draw X cards, where X is the number of counters on Bebop. If you do, you lose X life.

Creature
R 0015 – TMC
Standard
Pioneer
Alchemy
Historic
Timeless
Historic Brawl
Rare
Boar
Mutant
Historic
Teenage Mutant Ninja Turtles Eternal
  • The triggered ability of the "partner with" keyword still triggers in a Commander game. If your other commander has somehow ended up in your library, you can find it. You can also target another player, whether or not they have that card in their library.
  • The value of X is calculated only once, as Bebop's last ability resolves.
  • The second ability represented by the "partner with [name]" keyword modifies the rules for deck construction in the Commander variant and has no function outside of that variant. If a legendary creature card with "partner with [name]" is designated as your commander, the named legendary creature card can also be designated as your commander.
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Constructed Historic Stats

Most Popular Historic Deck

Creature (24)
(8)
(4)
Land (24)