Cards List

Ascent of the Worthy

Kaldheim (KHM)

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Ascent of the Worthy
Ascent of the Worthy

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I, II — Choose a creature you control. Until your next turn, all damage that would be dealt to creatures you control is dealt to that creature instead.

III — Return target creature card from your graveyard to the battlefield with a flying counter on it. That creature is an Angel Warrior in addition to its other types.

Enchantment
U 0202 – KHM
Standard
Pioneer
Alchemy
Historic
Timeless
Historic Brawl
  • You choose a creature for the chapter I/II ability as that ability resolves.
  • If the chosen creature isn’t on the battlefield at the time damage would be dealt to creatures you control, that damage is dealt to whichever creature(s) it was supposed to be dealt to. It won’t be redirected.
  • The chapter I/II ability doesn’t change whether the damage is combat damage or not. If combat damage would be dealt to a creature you control, the damage that’s dealt instead to the chosen creature is still combat damage.
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