Cards List

"I hear the sewers in Connecticut are really nice." —MichelangeloC 0184 – TMT
Escape Tunnel
Teenage Mutant Ninja Turtles (TMT)
Find the best Standard decks for Escape Tunnel, it's winrate, popularity and the MTG Arena formats where it is legal!
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TMT
MKM
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
, Sacrifice this land: Target creature with power 2 or less can't be blocked this turn.
Land
"I hear the sewers in Connecticut are really nice." —Michelangelo
Standard
Pioneer
Alchemy
Historic
Timeless
Historic Brawl
- Once a creature with power 2 or less has been blocked, Escape Tunnel's last ability won't cause it to become unblocked.
- If the target creature's power is increased to 3 or greater after Escape Tunnel's last ability is activated but before it resolves, the ability doesn't resolve. However, if instead the creature's power is increased to 3 or greater after the ability resolves, it still can't be blocked that turn.
- If the target creature's power is increased to 3 or greater after Escape Tunnel's last ability is activated but before it resolves, the ability doesn't resolve. However, if instead the creature's power is increased to 3 or greater after the ability resolves, it still can't be blocked that turn.
Constructed Standard Stats
54.5%
5.0%
55.4%
28,000
Limited Teenage Mutant Ninja Turtles Stats
53.7%
26.1%
54.4%
130,000