Cards List

Stingerback Terror

Outlaws of Thunder Junction (OTJ)

Find the best Standard decks for Stingerback Terror, it's winrate, popularity and the MTG Arena formats where it is legal!

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Stingerback Terror
Stingerback Terror

Flying, trample

This creature gets −1/-1 for each card in your hand.

Plot (You may pay and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

Creature
R 0147 – OTJ
Standard
Pioneer
Alchemy
Historic
Timeless
Historic Brawl
  • If a spell or ability causes you to draw cards and then has you remove some from hand (such as by discarding them or putting them on top of your library), Stingerback Terror may briefly have 0 toughness or less. As long as its toughness is 1 or greater again after the spell or ability is finished resolving, it will remain on the battlefield.
  • Because damage remains marked on a creature until it's removed as the turn ends, the damage Stingerback Terror takes during combat may become lethal if you draw cards later in the turn.
  • Plot abilities are written "Plot [cost]," which means "Any time you have priority during your main phase while the stack is empty, you may pay [cost] and exile this card from your hand. It becomes plotted."
Show All 7 Rules

Constructed Standard Stats

50.5%
0.0%
64.9%
180

Limited Outlaws of Thunder Junction Stats

51.5%
4.3%
56.2%
1,000

Most Popular Standard Deck

Creature (24)
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Land (24)