Cards List

Laughing Jasper Flint

Outlaws of Thunder Junction (OTJ)

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Laughing Jasper Flint
Laughing Jasper Flint

Creatures you control but don't own are Mercenaries in addition to their other types.

At the beginning of your upkeep, exile the top X cards of target opponent's library, where X is the number of outlaws you control. Until end of turn, you may cast spells from among those cards, and mana of any type can be spent to cast those spells.

Creature
R 0215 – OTJ
Standard
Pioneer
Alchemy
Historic
Timeless
Historic Brawl
  • Laughing Jasper Flint’s first ability applies to creatures you control but don’t own as they enter the battlefield. For example, if you control Laughing Jasper Flint and Vial Smasher, Gleeful Grenadier, having a creature an opponent owns that normally isn’t an outlaw enter the battlefield under your control will cause Vial Smasher’s ability to trigger.
  • The value of X is determined as Laughing Jasper Flint’s last ability resolves.
  • You pay all costs and follow all normal timing rules for cards played from exile with Laughing Jasper Flint’s last ability. For example, if you exile a creature card this way, you must wait until your main phase to cast it.
Show All 6 Rules

Constructed Standard Stats

53.1%
0.1%
53.4%
890

Limited Outlaws of Thunder Junction Stats

56.2%
4.5%
62.3%
1,100

Most Popular Standard Deck

Creature (24)
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Land (24)