Cards List

Summon: Titan

Final Fantasy (FIN)

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Summon: Titan
Summon: Titan

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — Mill five cards.

II — Return all land cards from your graveyard to the battlefield tapped.

III — Until end of turn, another target creature you control gains trample and gets +X/+X, where X is the number of lands you control.

Reach, trample

Enchantment
Creature
R 0204 – FIN
Standard
Pioneer
Alchemy
Historic
Timeless
Historic Brawl
  • The value of X in Summon: Titan's third chapter ability is calculated only once, as the ability resolves.
  • As a Saga enters, its controller puts a lore counter on it. As your first main phase begins (immediately after your draw step), you put another lore counter on each Saga you control. Putting a lore counter on a Saga in either of these ways doesn't use the stack.
  • Once a chapter ability has triggered, the ability on the stack won't be affected if the Saga gains or loses counters, or if it leaves the battlefield.
Show All 10 Rules

Constructed Standard Stats

53.2%
0.1%
53.4%
1,000

Limited Final Fantasy Stats

55.8%
3.8%
63.3%
920

Most Popular Standard Deck

Creature (24)
(8)
(4)
Land (24)