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面具焚迹案

Murders at Karlov Manor (MKM)

为 面具焚迹案 寻找最佳的标准套牌,包括其胜率、热度,以及该牌在万智牌:竞技场中的合法赛制!

面具焚迹案
面具焚迹案

当此案件进战场时,它向目标由对手操控的生物造成3点伤害。

侦办~本回合中有三个或更多由你操控的来源造成过伤害。(若本案未侦结,则在你的结束步骤开始时侦办。)

侦结~牺牲此案件:放逐你牌库顶的三张牌。选择其中一张。本回合中,你可以使用该牌。

结界
U 0113 – MKM
标准
先驱
炼金
史迹
永续
史迹争锋
  • You need to control the sources that dealt damage only at the times when they dealt damage. If they die or change control after that point, the "to solve" ability will still trigger at the beginning of your end step as long as you still control Case of the Burning Masks.
  • Activated and triggered abilities are not themselves sources of damage. The source of an activated ability is the object whose ability was activated, and the source of a triggered ability (other than a delayed triggered ability) is the object whose ability triggered.
  • If multiple creatures you control deal combat damage, each one counts as a source that dealt damage that turn. A single creature that deals combat damage multiple times in a turn (due to double strike or additional combats) still counts as only one source.
Show All 15 Rules

标准构筑赛统计

Murders at Karlov Manor限制赛统计

50.5%
9.3%
51.8%
1,000

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